extends Control

signal input_button_pressed
signal setting_button_pressed
signal output_button_pressed

func _ready() -> void:
	pass
	
func _on_input_button_pressed() -> void:
	print_debug("input button has been pressed")
	emit_signal("input_button_pressed")



func _on_output_button_pressed() -> void:
	print_debug("output button has been pressed")
	emit_signal("output_button_pressed")

func _on_setting_button_pressed() -> void:
	print_debug("osetting button has been pressed")
	emit_signal("setting_button_pressed")

# 简单的退出按钮
func _on_exit_button_pressed() -> void:
	get_tree().quit()
